Beneath the Rouble

Visual Game & Media Design graduation project
Student: Casper Ă˜bro
Year: 2021

In this project I have examined ways to develop, apply and use the World Building Mandala in a game development context as a visual designer. Hopefully this can work as an example of how The World Building Mandala can be used not only as a container for creating narratives and stories but also as a conceptual tool for developing visual assets, shaders and realtime effects for a video game.

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