Away

Visual Game & Media Design graduation project
Student: Hongyan Song
Year: 2025

Away is a photorealistic concept animation set in a sci-fi world, following Isa, a lone wanderer pursued by robotic forces across a white desert. 

It explores how a solo creator can achieve cinematic-quality results using advanced digital tools. 

The project streamlines traditional workflows with tools like UE5 and Metahuman, offering a feasible model for independent production.

Format:  Sci-Fu CG Short Film

Keywords:  Worldbuilding / Minimal Narrative  / Solo Production

Concept Core:  A story about an individual trying to leave a trace  after being erased by the systemIdentity

Project Objective:  The project explores how a solo creator can build a complete fictional world through a simple workflow, using visual storytelling to express systems and emotions

This project was created using a streamlined pipeline combining Blender and ZBrush for modeling and sculpting, Substance 3D Painter for texturing, and Unreal Engine for scene layout, lighting, and final rendering.

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