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Creating a Framework for Artist Dependent Shaders and Materials
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Dreamweaver’s Mindtree
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one room apartment
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Riso Animation – Into The Nebula & The Endless Cycle
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Shadows of Trouville-sur-Mer
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Tap Tap Island
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The NUBA Project
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Where
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Where – Moving Through Natural Landscapes
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Where: Gameplay that Connects Players to Game Environments